computerassistedlanguagelearning2017

由SAlresheed著作·2017·被引用1次—Computer-assistedlanguagelearninginSaudiArabiansecondaryschools;Format:PDF;Description:thesis;Authors.Alresheed,Saleh;IssueDate.2017;Subjects.,2017Spring:電腦輔助英語學習ComputerAssistedLanguageLearning;2/21,Orientation,Pleasepreviewthearticle:Anintroductiontocomputerassistedlanguage ...,由EVolodina著作·2017—2017.ProceedingsofthejointworkshoponNLPforComputerAssi...

Computer

由 S Alresheed 著作 · 2017 · 被引用 1 次 — Computer-assisted language learning in Saudi Arabian secondary schools ; Format: PDF ; Description: thesis ; Authors. Alresheed, Saleh ; Issue Date. 2017 ; Subjects.

電腦輔助英語學習 Computer Assisted Language Learning

2017 Spring: 電腦輔助英語學習 Computer Assisted Language Learning ; 2/21, Orientation, Please preview the article: An introduction to computer assisted language ...

Proceedings of the joint workshop on NLP for Computer ...

由 E Volodina 著作 · 2017 — 2017. Proceedings of the joint workshop on NLP for Computer Assisted Language Learning and NLP for Language Acquisition. LiU Electronic Press, Gothenburg ...

(PDF) COMPUTER ASSISTED LANGUAGE LEARNING

2023年7月15日 — Computer Assisted Language Learning, or CALL, is a technique of interactive training that aids students in achieving their learning objectives ...

The Role of Computer

2022年12月29日 — By keeping this in mind, teaching and learning with the help of computer technology are more effective. The field of language education is ...

Computer

由 M Abdallah 著作 · 2021 — Computer-Assisted Language Learning (CALL) for 4th Year EFL Student Teachers is a complementary language teaching methodology course, with a specific focus ...

Computer Assisted Language Learning

Computer Assisted Language Learning · Issues [114] · Fast Track · Supplementary Data.

Computer Assisted Language Learning: Vol 30, No 1

Computer Assisted Language Learning, Volume 30, Issue 1-2 (2017) · Latest articles · Current issue · List of issues · Special issues · Open access articles · Most ...

Computer Assisted Language Learning: Vol 37, No 1

A mixed-methods study of the incidental acquisition of foreign language vocabulary and healthcare knowledge through serious game play.